Panic Fest 2019 | Jan 25 - 31 2019 | KCMO

E3 2018: Return to Raccoon City in a Spine-chilling Reimagining of ‘Resident Evil 2’

Capcom

At the Sony Interactive Entertainment (SIE) E3 press conference today, Capcom, a leading worldwide developer and publisher of video games, unveiled the first look at the new Resident Evil® 2, one of the most highly anticipated games of all time. Based on the original genre-defining masterpiece, the new game has been completely rebuilt from the ground up for a deeper narrative experience. Using Capcom’s proprietary RE Engine, Resident Evil 2 offers a fresh take on the classic survival horror saga with breathtakingly realistic visuals, heart-poundingly immersive audio, a new over-the-shoulder camera, and modernized controls on top of gameplay modes from the original game. Resident Evil 2 brings its reimagined brand of horror to the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC on January 25, 2019.

As one of the most influential and critically acclaimed video games of all time, the originalResident Evil 2 introduced some of the most memorable experiences and characters in the long-running Resident Evil franchise, which has sold over 83 million units worldwide. Originally released in 1998 on the PlayStation® console, the game continued the storyline of the first Resident Evil® and embodied the action, tense exploration and puzzle-solving gameplay that defined the series.

 

Resident Evil
Capcom


Resident Evil 2
introduced characters who would go on to become some of the most iconic and beloved heroes in Capcom’s history: rookie police officer Leon S. Kennedy and college student Claire Redfield, who are thrust together by a disastrous outbreak in Raccoon City that transformed its population into deadly zombies. They must work together to survive and get to the bottom of what is behind the terrifying attack. Both Leon and Claire have their own separately playable campaigns, allowing players to see the story from both characters’ perspective.

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